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・ Takatof
・ Takatoka
・ Takatoku Toys
・ Takatokwane
・ Takatomi
・ Takatomi Domain
・ Takatomi Nobunaga
・ Takatori Catholic Church
・ Takashi Nakakura
・ Takashi Nakamura
・ Takashi Nakano
・ Takashi Narita
・ Takashi Negishi
・ Takashi Niigaki
・ Takashi Nishihara
Takashi Nishiyama
・ Takashi Nishizawa
・ Takashi Nomura
・ Takashi Ogasawara
・ Takashi Ogino
・ Takashi Ohno
・ Takashi Ohyama
・ Takashi Okamura
・ Takashi Okamura (comedian)
・ Takashi Okamura (photographer)
・ Takashi Okazaki
・ Takashi Okuhara
・ Takashi Onishi
・ Takashi Ono
・ Takashi Ono (judoka)


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Takashi Nishiyama : ウィキペディア英語版
Takashi Nishiyama

Takashi Nishiyama (Japanese: 西山隆志) is a Japanese video game designer, director and producer. He started his career at Irem where he worked on early arcade games such as Moon Patrol and Kung-Fu Master. He was co-director of the first Street Fighter game in 1987. At SNK has worked on games from Fatal Fury Art of Fighting King of Fighters and Metal Slug series.
==Career==
He started his career at Irem. He worked on Moon Patrol which was the first game to have parallax scrolling.
He was the designer of Kung-Fu Master in 1984 which is considered one of the first fighting video games.〔http://www.1up.com/features/the-man-who-created-street-fighter〕
He then joined Capcom. Along with Hiroshi Matsumoto he directed the first Street Fighter game. He created the special moves for Ryu called "Hadouken", which he says was inspired by an energy missile attack from Space Battleship Yamato.〔 He then left Capcom and did not return to work on the sequel Street Fighter II: The World Warrior.
He then joined SNK.
He is currently President of Dimps game development company.
He is sometimes credited as "Piston Takashi", "Nishiyama" or "T. Nishiyama".

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Takashi Nishiyama」の詳細全文を読む



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